Research — Auto Demo · Precomputed (draft, unvalidated)
One fault, three categories: auto
No controls here: seven short stories play on their own. A voltage dip to 0.65 pu is held longer and longer, and each Category in turn becomes permitted to disconnect while the others are still required to ride through; then a shallow dip, a deep one, a frequency excursion, rate of change, phase jump, unbalance, and the cease-to-energize, return-to-service and restore-output checks that follow an event. Use Pause, or the story and step buttons, to stop on any frame.
Story
One disturbance, three Categories · each DER is either required to ride through or permitted to disconnect
What the harness floors say at this event · permission, not a prediction
Check being read · click a unit or card on the drawing, or a row below
Actual
Required
Margin
How the harness read it · its own words, verbatim
Every check at this step · the highlighted row is the one this step changed
There is deliberately no overall verdict.
Notes on every result · shown even when nothing is close to a floor
Every check · before, after, and after the fix
Event cards are coloured by outcome (required to ride through, permitted to disconnect, no zone breached), never as pass or fail. Post-event cards carry the function's own pass, fail, incomplete or not-applicable verdict; incomplete is never a pass.
check_der_voltage_ride_through_zone, check_der_frequency_ride_through_zone, check_der_rocof_ride_through, check_der_voltage_phase_jump_ride_through, check_der_voltage_unbalance_ride_through, check_der_cease_to_energize_time, check_der_return_to_service_delay, check_der_restore_output_timing.Not modeled: a DER model or any prediction that a real inverter disconnects (the floors give permission, not behaviour), grid dynamics, protection and anti-islanding detection, overvoltage events, a utility override of any floor (the override tables are empty), and any real device or site. Waveforms and symbols are illustrative.See also:One fault, three categories, interactive with free play · Fast-track screens walk, auto · Ride-through zones, auto