Research — Auto walkthrough (draft, unvalidated)
Crosswalk timing: the long street, auto
Sit back and watch six crossings. A pedestrian steps off as the clearance countdown starts and the cars wait at the stop line. A narrow street is crossed with time to spare; the same signal on a wider street runs out with her still in the lane; a longer interval, a refuge island with its button, or a longer walk interval fixes each in turn; and a survey with missing measurements never reports a pass. Pause any time, drag the clock on the timeline, or pick a story.
Story
Plan · one signalized crosswalk, to scale in feet; cars are held at the stop line until the clearance countdown ends
WALK, then the flashing hand with the countdown, then the solid hand when the cars go. The walker steps off as the clearance countdown starts: how the two intervals are sequenced on screen is a presentation choice, the harness compares each number to its own limit and does not model the sequence.
Coloured dots are the exported stops, each read from a data cell. The small grey dots are the need table, with no verdict and never joined. The line between the dots is not drawn: the file holds nothing between two stops.
Check being read · click a card or a table row to look at it on the drawing
Actual
Required
Margin
How the harness read it
Every check at this step · a failing row is highlighted
There is deliberately no single crossing verdict. The accessible walk indication is set equal to the walk interval in this export, so it can only report not measured when the walk interval is.
Every check · the steps this story compares, named
Columns are the steps the data marks for this story, in story order and labelled with their own step names. Not measured means the survey has not reached the dimension, never a pass. Not applicable means there is no island in the scene.
check_crosswalk.Not modeled: pedestrian detection and call logic, signal phasing and coordination with the cars, a second leg beyond a refuge island, mid-block crossings, a different walking speed, accessible pedestrian signal sound and vibration, and any real intersection. The drawing is schematic.See also:Crosswalk timing, interactive with free play · One corner, auto · Curb ramp, auto sweep